18. Werewolf
I've been in some really good games of Werewolf, and I've been in some really bad ones. The bad ones are usually characterized by having too many players. More than fifteen and you're headed for disaster. Also, you need to have a moderator who can keep things moving. I've been in games where each round was an entire episode of Perry Mason. One problem may be the overall addictive nature of the game. People just want to keep playing -- well into the night and into the morning. The trouble is, those last few sessions usually consist of players who are half-asleep. Games can kinda drag at that point.
My advice: Play a couple games around the midnight hour, then skedaddle. Get some sleep. It's ironic that staying up late feels so cool, but still being awake when the sun comes up feels so lame.
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